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Download Game Megaman Zero 3 Hack



Hack Description. Mega Man Ultra is a ROM hack (or home brew) for the game Mega Man 2 that was developed between 2005-2006 and released on 2006 as an addition to the game. Cheats, codes, passwords, hints, tips, tricks, help and Easter eggs for the Nintendo Entertainment System/Famicom game, Mega Man III. The future of live TV with 60+ channels. No cable box required. Cancel anytime.

  1. Download Game Megaman Zero 3 Hacked
  2. Download Game Megaman Zero 3 Hacks
  3. Megaman Zero 3 Omega Hack
  4. Megaman X Rom Hacks
  5. Mega Man Zero Rom Hacks

This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Mega Man 3 for NES. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.

Exitos

Customizable Passwords[edit]

Here are some of the specific effects of level password dots in Mega Man 3:

  • A6(red) - 9 Energy Tanks
  • C4(red) - Hard Man defeated
  • F5(red) - Magnet Man defeated
  • F4(red) - Spark Man defeated
  • F6(red) - Snake Man defeated
  • B5(red) - Gemini Man defeated
  • A3(red) - Top Man defeated

Submitted by: Abinashdash17

Boss Weaknesses/Order[edit]

Defeat the eight Robot Masters in the order they’re listed, using the corresponding weapons to defeat each. While they don’t have to be defeated in this order, your life will be much easier if they are!

  • Magnet Man - Use Mega Buster
  • Hard Man - Use Magnet Missile
  • Top Man - Use Hard Knuckle
  • Shadow Man - Use Top Spin
  • Spark Man - Use Shadow Blade
  • Snake Man - Use Mega Buster
  • Gemini Man - Use Search Snake
  • Needle Man - Use Gemini Laser

On the following reincarnated Robot Masters from Mega Man 2, use the corresponding weapon for an easy defeat.

  • Air Man - Spark Shock
  • Bubble Man - Shadow Blade
  • Crash Man - Hard Knuckle
  • Flash Man - Needle Cannon
  • Heat Man - Shadow Blade
  • Metal Man - Magnet Missile
  • Quick Man - Gemini Laser
  • Wood Man - Needle Cannon

Use the corresponding weapons to defeat the Dr. Wily-created robots found in his castle below.

  • The Turtle Machine - Shadow Blade
  • Rock Monster - Hard Knuckle
  • Cloning Machine - Mega Buster
  • Dr. Wily #1 - Spark Shock
  • Dr. Wily #2 - Hard Knuckle
  • Gamma - Shadow Blades & Top Spin

Eliminate Gemini Man’s Music[edit]

At the beginning of Gemini Man’s stage, you’ll run leftward over many obstacles as you attempt to gain access to Gemini Man’s actual subterranean lair. At the far right end, you’ll run into Proto Man, who will destroy the entrance barrier for you so you can head on inside. But if you keep running to the right as soon as you run into him, you should be able to fall through the barrier as Proto Man shows up. You’ll scroll down to the screen below as Proto Man’s music continues to play. Thereafter, no music will play, and the only sounds you’ll hear are enemies and your own sounds. There will be no music from that point until you reach Gemini Man’s lair.

Early Rush Adaptors[edit]

Rush Jet (RJ) - If you don't want to fight Needle Man yet, but you want to get Rush Jet, then try defeating Shadow Man first. Then go to another robot master's stage. Bring up your weapons menu, and highlight the Shadow Blade (SH), and move the cursor right, highlighting Rush Jet's spot, and Rush Jet will appear, although the energy meter isn't there. Press start. Now all you have to do is fill up Rush Jet with weapon energy capsules you gain from enemies or find in the level. However, sometimes simply filling up Rush Jet may not cause it to register in your weapons menu. If this is the case, simply get some weapon energy for Rush Jet, activate it, jump on and stand on it, and let some of the energy drain down. Rush Jet should now be in your menu.

Rush Marine (RM) - You can also do the same trick to gain Rush Marine. Just defeat Spark Man, and in your weapons menu, highlight Spark Shock (SP), and move the cursor right, highlighting Rush Marine (RM). Note that Rush Marine still will not activate on land, so if you want it to register, you should be in a stage that has water in it, such as Gemini Man's stage(there's some shallow water at the beginning of the underground lake area in his stage).

For both these tricks, I recommend Gemini Man's level for quickly filling up and 'gaining' Rush's forms. Just shoot tons of the eggs, and collect weapon capsules that the tadpoles drop.

Hear Breakman's Entire Theme[edit]

At the end of the game, after you defeat Gamma, and you are in Dr. Light's lab, Dr. Light will say '..I wonder who brought you here..' just as Break Man's whistle theme begins. Just before Mega Man can teleport out of the lab, hold UP + A on controller two to freeze him in teleport phase. As long as you hold those buttons, and hold Mega Man there, you can listen to the WHOLE theme song.

Make Dr. Light Talk To Himself[edit]

When you defeat Break Man in the mini-stage, and teleport away, quickly hold UP + A on controller two between screens to freeze Mega Man just as he teleports into Dr. Light's lab. If you hold those buttons, and can work your fingers to hold UP/RIGHT + A on controller two, Mega Man will die and disappear, and Dr. Light will talk to himself with his usual 'Oh No!' dialogue.

Password List[edit]

These passwords should rush you along.

All weapons, All Items, 9 ETs, no Doc Robots

No matter what password you put in, you can always make C-5 red to have 5 energy cylinders.

Invincibility[edit]

If you do the high jump trick press RIGHT on controller 2 while playing and jump into a pit, you do not die, and can walk around in it. Once in the pit, keep jumping in and out, and eventually your energy will drain but you will still be alive.

You are now invincible. Jump out of the pit and your enrgy will stay down.. you do not need to keep holding RIGHT on C2.

Note: If you pick up any energy items or use an Energy Tank, you will no longer be invincible..and you can still die if you fall on spikes. If you have trouble using it, try releasing RIGHT once you are in the pit for a second.

High Jump[edit]

For extra jumping power, hold Right on Controller Two while jumping.

Slow Motion[edit]

To slow portions of the game to a crawl, hold Up on Controller Two while playing.

Freeze the Robot Masters[edit]

This code will freeze the enemy robot masters. First, let the robot master come to the ground, then wait for their energy to fill up completely. When the robot master begins to move, hold UP and A on controller 2. This will freeze the robot master where he is and you can shoot him at your leisure.

NOTE: Try to freeze the robot master when he is on the ground because neither person will be able to move but, Mega Man will be able to shoot.

Comments
Please note that this is an article about a FAN-MADE MEDIA, and is neither licensed nor endorsed by Capcom, and is not canon.


ROM hacking is the process of modifying a video game ROM image to alter the game's graphics, dialogue, levels, gameplay, or other elements. This is usually done by technically inclined video game fans to breathe new life into a cherished old game, as a creative outlet, making minor edits to change details or to make essentially new unofficial games using the old game's engine.

ROM hacking is generally accomplished through use of a hex editor (a program for editing non-textual data) and various specialized tools such as tile editors, and game-specific tools which are generally used for editing levels, items, and the like, although more advanced tools such as assemblers and debuggers are occasionally used. Once ready, they are usually distributed on the Internet for others to play on an emulator. There is such a big number of hacks available on the Internet, that searching for Mega Man hacks on YouTube will easily reveal at least a dozen.

ROM Hack Games

Below are some examples of ROM hacks. For more, see ROM hacks in the Mega Man Fanon Wiki.

Roll-Chan and Roll-Chan World

Roll-Chan

Game Information

Developer(s):

Publisher(s):

Genre(s):

Roll-chan and Roll-Chan World is a ROM hack for the game Mega Man (video game) (NES) and Mega Man: The Wily Wars (Game Boy) that was developed between 2016 and released on 2017 as an addition to the game.

Story

Dr. Wily stole and reprogrammed all of Dr. Light's industrial robots. However, unwisely, he missed Rock and his 'sister,' Roll, as the helper robots did not suit his needs. Dr. Light soon discovered that his former colleague was to blame. With Wily on the loose with an army of intelligent and powerful robots, Dr. Light knew that the world's police forces and armies weren't ready to deal with this new challenge.

It was thus that Roll, the lab assistant, volunteered to be converted into a fighting robot. Roll had a strong sense of justice and couldn't sit by and watch his 'father's' work be destroyed before his very eyes. As such, on May 25, 200X, Light reluctantly converted the former lab assistant into a robot of unimaginable potential. Equipped with Ceratanium armor and the Roll Buster, Rock became known as the super robot Girl Roll and set out for Wily's fortress to stop Wily from taking over the world.

Notable Differences

  • That Protagonist (Playable Character) is not Mega Man but Roll

Videos

Roll-chan — Complete Playthrough

Game

Let's Play Roll-chan - Introduction
Roll-chan (NES) - Longplay
Roll-chan 2 — Complete Playthrough
Roll-chan 2 (NES) - Longplay
Roll-chan 3 — Complete Playthrough
Roll-chan 3 (NES) - Longplay
Roll-chan 4 — Complete Playthrough
Roll-chan 4 (NES) - Longplay
Roll-chan 5 — Complete Playthrough
Roll-chan 5 (NES) - Longplay
Roll-chan 6 — Complete Playthrough
Roll-chan 6 (NES) - Longplay
Mega Man 7 Demake Longplay (no commentary)
Roll-chan World — Complete Playthrough
Roll-chan World 2 — Complete Playthrough
Roll-chan World 3 — Complete Playthrough
Roll-chan World 4 — Complete Playthrough
Roll-chan World 5 — Complete Playthrough
Roll chan World GameBoy games Complete Longplay

 

Mega Man Ultra

Mega Man Ultra

Game Information

Developer(s):

Publisher(s):

Genre(s):

Mega Man Ultra is a ROM hack for the game

Download Game Megaman Zero 3 Hacked

Mega Man 2 that was developed between 2005-2006 and released on 2006 as an addition to the game. The game features new enemies, music remixes from different games, more difficult levels and different named Special Weapons, although the Robot Masters are still the same, only with a palette swap and different strategies.

Story

20 years have passed, since the capture of Dr. Wily. During that time period, Dr. Light has been secretly creating a new battle robot called X. Six months ago, Wily escaped, and has stolen the blueprints to create X. Will Megaman find the truth behind Dr. Light and X..

Notable Differences

Game

  • All the Robot Masters are palette swapped. They also have far different strategies than the second game, making their battles much more difficult:
    • Metal Man now throws far more Metal Blades (Saw Cutters) when he jumps, and when he goes to the other side of the screen.
    • Air Man shoots the Air Shooter (Top Spinner) faster and does a small hop before jumping twice to the other side of the screen.
    • Bubble Man now shoots more Bubble Leads (Ice Bubbles).
    • Quick Man shoots his Quick Boomerangs (Ultra Beams) faster and dashes twice as fast and twice the times.
    • Crash Man won't stop shooting Crash Bombs (Vector Claws) if he is attacked.
    • Flash Man now runs twice as fast and when he uses the Time Stopper, he shoots more shots than he does in the original game.
    • Heat Man now charges more energy before shooting himself at Mega Man, and shoots twice as fast. After that, he may get stuck in a wall, trying to shoot flame blobs but is unable to do so, making him very vulnerable to attacks.
    • Wood Man shoots his Leaf Shield faster, it deals more damage, and he jumps to the other side of the screen directly, giving almost no time to be attacked but only in the air.
  • Dr. Wily's Great Temple bosses also have different strategies, and others are also replaced by other bosses, except for Mecha Dragon, Guts-Dozer and the Wily Machine No. 2:
    • Mecha Dragon is now weak to the Bubble Lead (Ice Bubble) and it is the only weapon capable of harming it.
    • The Picopico-kun is replaced by Metroids, and interestingly enough, they are also weak to the same weapon the original boss is weak to: Bubble Lead (Ice Bubble). This is a reference to the original game, where Metroids are very weak to the Ice Beam.
    • Guts Tank is now weak to the Leaf Shield and now shoots Crash Bombs and Ultra Beams. However, it deals minor contact damage.
    • There are now 10 Boobeam Traps, and they now shoot at intervals. They are also now weak to the Quick Boomerang (Ultra Beam).
    • The Alien holograph is replaced by a Mega Man that then transforms into some kind of a jet powered Mega Man that shoots supercharged electrical spheres that spin and now deal slightly more damage.
  • Many enemies are ripped from other Mega Man games and programmed to do what the normal enemies do, the only exception being Wood Man, who has the Super Mario Bros. baddies as the enemies on his stage. The other enemies are also back but others are also palette swapped.
  • The position of the bonuses and the levels is very different.

Bosses

Robot Masters

Model No. Sprite Name Weapon Weakness(es) Music Remix Stage Similarity
DWN. 009 Metal Man Saw Cutter Saw Cutter/Ultra Beam Guts Man/Fire Man Shadow Man/Magnet Man
DWN. 010 Air Man Top Spinner Leaf Shield/Ultra Beam Dr. Cossack's Citadel Stage 3 Dr. Wily's Castle 3 Stage 1
DWN. 011 Bubble Man Ice Bubble Saw Cutter/Ultra Beam Launch Octopus Unique
DWN. 012 Quick Man Ultra Beam Time Stopper/Vector Claw Spark Man Mega Man 2 Intro Scene
DWN. 013 Crash Man Vector Claw Top Spinner Infinity Mijinion Drill Man
DWN. 014 Flash Man Time Stopper Saw Cutter/Vector Claw Blizzard Buffalo Gemini Man/Crystal Man
DWN. 015 Heat Man Heat Buster Ice Bubble Vile Bright Man
DWN. 016 Wood Man Leaf Shield Heat Buster/Top Spinner/Saw Cutter/Vector Claw Super Mario Bros: Land Theme Super Mario Bros: World 1-1 and 7-1

Wily's Great Temple Bosses

Stage Name Weakness(es) Music Remix Stage Similarity
1 Mecha Dragon Ice Bubble Zelda II: The Adventure Of Link - Palace Theme Zelda II: The Adventure Of Link
2 Metroids x 14 Ice Bubble Zelda II: The Adventure Of Link - Palace Theme Metroid
3 Guts Tank Leaf Shield Metroid: Kraid's Lair Theme Metroid
4 Boobeam Trap x 10 Ultra Beam Metroid: Kraid's Lair Theme Metroid
5 Rematch with the Robot Masters Varies Zelda II: The Adventure Of Link: Palace Theme Dr. Wily Castle 4 Teleport System
5 Wily Machine 2

Form 1: Heat Buster
Form 2: Vector Claw

Zelda II: The Adventure Of Link: Palace Theme None
6 Jet Powered Mega Man? Ice Bubble Spark Man ??????????

Screenshots

Metal Man's stage
Metal Man's battle
Mega Man strapped with Saw Cutter
Air Man's level
Air Man's battle
Bubble Man's level
Bubble Man's battle
Quick Man's level
Quick Man's battle
Crash Man's level

Download Game Megaman Zero 3 Hacks

Crash Man's battle
Flash Man's level
Flash Man's battle
Heat Man's level
Heat Man's battle
Wood Man's level
Wood Man's battle
Wily's Great Temple
Wily's Great Temple Stage 1
Wily's Great Temple Stage 2
Wily's Great Temple Stage 3
Wily's Great Temple Moon Base (Stage 4)
The Boobeam trap's room. Notice the position of the Boobeam traps is changed (marked with a maroon circle).
Wily's Great Temple Teleport System
The game is cleared. Notice Dr. Wily isn't controlling the final boss, but rather maybe X.

 

Rockman 4 Minus Infinity

Rockman 4 Minus Infinity, Rockman 4 MI for short, is a ROM hack of Mega Man 4 made by Japanese ROM hacker Puresabe. Like Mega Man Ultra, it is a redesign of Mega Man 4, changing the weapon functions, stage design, and boss patterns.

Weapon changes

  • Dive Missile has been changed to the Water Cutter, which shoots a quick stream of water that can be fired in 8 directions.
  • Drill Bomb has been changed to the Drill Torpedo, which fires 3 drills. One shoots forward, while the others crawl along the floor and ceiling.
  • Dust Crusher has been changed to the Recycle Inhaler, which vacuums enemies, pickups, and even robot masters within a short radius. Inhaling specific things can grant you permanent upgrades.
  • Flash Stopper has been changed to the Spark Manbow. Holding B will hold a lightbulb in front of you, which you can use as a shield, melee weapon, or release it as a projectile. Pressing Up + B will stop time.
  • Pharaoh Shot has been changed to the Pharaoh Shotgun. It's nearly identical, but as the name implies, you can shoot 4 projectiles at once, and yes, they can be charged.
  • Rain Flush has been changed to •Toad. It turns most enemies on-screen and even Toad Man himself into small frogs that can be stepped on. Note: Don't step on Toad Man if you want bonus points at the end.
  • Ring Boomerang has been changed to the Holdable Control Ring Boomerang. Not much has changed, other than being able to stop it midair by holding B and being able to shred minibosses with it.
  • Skull Barrier has been changed to the Hell Wheel. It works as a shield against physical and projectile attacks like before, but now it can make Megaman move much faster, and it's much, much more durable.
  • The Balloon has been upgraded to be permanent as long as it's on the screen, and can be moved in any direction. It functions similarly to Rush Jet in Mega Man 3.
  • The Wire has been upgraded to be fired in 8 directions, and can cling to walls. It can also be used as a weapon, but it's generally advised not to.
  • Rush Jet and Rush Coil are replaced with Rush Search, behaving similarly to (albeit more reliable than) it's appearance in Mega Man 7, Rush Cannon, a weapon that allows you to literally fire Rush at your enemies for massive damage, and Wish Star, a screen nuke that kills every enemy on-screen.

Notable Differences

  • The Jumbig takes a lot more of damage to kill, and occasionally it launches very fast towards Mega Man, pushing him back once he is hit. However, he leaves out a lot of goods when he is defeated. Starting in the Cossack Stages, he is armed with missiles.
  • You can't select Rush Jet, however it does appear at scripted segments in various stages.
  • In Pharaoh Man's stages, Mega Man becomes cursed. Depending on the curse, he'll fire rapidly, change weapons, run rapidly, even reverse the player's controls. This can be nullified with Toad Man's weapon.
  • Half of the Robot Masters enter berserk mode once their health is low. This gives them more speed and extra damage to the player. The music also becomes faster paced.
  • You can now use Energy containers as storage tanks which do not disappear after you use them and replenish every time you pick up additional health when the main bar is already full. However there are only 4 containers in the game now (instead of 6 + 4 sometimes dropped by Eddie)
  • The Boss Rush stage in Wily 3 is a lot different than other Megaman games. You now have to browse through 8 different environments within the same level in order to find the Bosses, and the teleport capsules appear there to give Megaman quick access to different environments.
  • Inhaling Eddie in the game with the Recycle Inhaler (Dust) will give you a permanent upgrade, but it all also make him disappear for the rest of the game and he'll be replaced by a grey Eddie in the ending.
  • The stage themes are taken from a lot of games past to present, such as Kirby 64, Mario Kart, ActRaiser, Gradius, Adventure Island, and even obscure Japan-exclusive games like Hokkaido Serial Murders: Okhotsk Vanishes.
  • Some enemies from Megaman 7-10 appeared in their 8-bit style form for the stages.
  • Some Robot Masters return in this game. Shadow Man is a reoccurring miniboss fought in various stages. Enker and Wave Man are bosses fought in Dive Man's stage, along with Quint and Crash Man appearing as bosses fought in Drill Man's stage. Wave Man and Crash Man and optional, and beating them gives access to the Balloon and Wire, respectively. Terra, Punk, and Ballade are fought in Cossack 4. Others appear in the form of Chimerabots, robot masters with some abilities taken from other robot masters. (Cutman with the ability to throw three Rolling Cutters akin to Elecman, Wood Man with Quick Man's agility, and Needle Man being able to clone himself and ricochet his needles in a similar fashion to Gemini Man)
  • Many enemies and bosses are re-modeled in this game, like the Yellow Devil MK-II and Copy Megaman.
  • A lot of Engrish.

Etc

Videos

Rockman EX (NES FC) - Longplay

Megaman Zero 3 Omega Hack

Rockman 2 EX Dr. Wily no Wana (NES FC) - Longplay
Rockman 3 EX Blues no Kage (NES FC) - Longplay
Rockman 4 EX Dr. Wily no Yabou!! (NES FC) - Longplay
Rockman 5 EX Shijou Saidai no Kiki!!! (NES FC) - Longplay
Rockman 6 EX Aratanaru Chousensha!! (NES FC) - Longplay
Rockman 2 Slide and Charge

 

Megaman X Rom Hacks

References

External links

  • ROM hacking in Wikipedia

Mega Man Zero Rom Hacks